Gaming sexism : gender and identity in the era of casual video games
(Book)
Author
Published
New York : New York University Press, 2020.
Physical Desc
265 pages : illustrations ; 23 cm
Status
Description
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Copies
Location | Call Number | Status |
---|---|---|
PCPLS - Valparaiso Public Library - Adult Nonfiction | 305.3 COTE | Checked Out |
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More Details
Published
New York : New York University Press, 2020.
Format
Book
Language
English
Notes
Bibliography
Includes bibliographical references and index.
Description
""Gaming Sexism" explores gender and identity in the era of casual video games"--,Provided by publisher.
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Citations
APA Citation, 7th Edition (style guide)
Cote, A. C. (2020). Gaming sexism: gender and identity in the era of casual video games . New York University Press.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Cote, Amanda C.. 2020. Gaming Sexism: Gender and Identity in the Era of Casual Video Games. New York University Press.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Cote, Amanda C.. Gaming Sexism: Gender and Identity in the Era of Casual Video Games New York University Press, 2020.
MLA Citation, 9th Edition (style guide)Cote, Amanda C.. Gaming Sexism: Gender and Identity in the Era of Casual Video Games New York University Press, 2020.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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