Catalog Search Results
Author
Lexile measure
630L
Language
English
Formats
Description
"Using the AASL Standards framework for learners, the Create and Share : Thinking digitally series provides younger readers with the necessary tools to successfully and safely navigate the digital world. In Researching with Online Videos, readers learn the best way to use online videos for research. Activities throughout the book prompt students to think more deeply, be creative, share information and resources, and grow their knowledge. Book includes...
Author
Lexile measure
670L
Language
English
Formats
Description
"Using the AASL Standards Framework for Learners, the Create and Share: Thinking Digitally series provides younger readers with the necessary tools to successfully and safely navigate the digital world. In Recording Podcasts, readers learn how to creatively record podcasts and safely publish them online to share with friends and family. Activities throughout the book prompt students to think more deeply, be creative, share information and resources,...
Author
Lexile measure
700L
Language
English
Formats
Description
"Using the AASL Standards Framework for Learners, the Create and Share: Thinking Digitally series provides younger readers with the necessary tools to successfully and safely navigate the digital world. In Searching Online, readers are equipped with new information and tips to improve their internet search skills. Activities throughout the book prompt students to think more deeply, be creative, share information and resources, and grow their knowledge....
Author
Series
Language
English
Description
The Coding at the Grocery Store book presents early learners with a grocery store challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code....
Author
Series
Language
English
Description
The Coding at the Water Park book presents early learners with a water park story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code....
Author
Series
Language
English
Description
The Coding in the City book presents early learners with a city story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on...
Author
Series
Language
English
Description
The Coding at the Zoo book presents early learners with a zoo story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on...
Author
Series
Language
English
Description
The Coding Onstage book presents early learners with a theater story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on...
Author
Series
Language
English
Description
The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call...
Author
Pub. Date
2020.
Lexile measure
620L
Language
English
Formats
Description
"The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code....
Author
Language
English
Description
Have you ever wondered what's inside of your favorite electronic toys? Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Language
English
Description
Makers and inventors rely on prototypes to test out and refine their projects. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
15) Hacking T-shirts
Author
Lexile measure
580L
Language
English
Formats
Description
"Learn how to turn old T-shirts into a variety of cool new items with these fun projects."--
Author
Lexile measure
610L
Language
English
Formats
Description
"At Maker Fests, makers of all kinds come together to show off their projects and share knowledge with the public. Through simple text written to foster creativity and problem solving, students will learn how to host their own Maker Fests. Large, colorfulimages show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
17) Big Data
Author
Language
English
Description
What do you do when a data set seems too large or complex to handle? In this book, students will learn how the collection and use of data plays an important role in projects of all kinds. Fun, engaging text introduces readers to new ideas and builds on concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Language
English
Description
Graphs and other visualizations are important tools for communicating data to an audience. In this book, students will learn how the collection and use of data plays an important role in projects of all kinds. Fun, engaging text introduces readers to new ideas and builds on concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Series
Accelerated Reader
IL: LG - BL: 4.7 - AR Pts: 1
Language
English
Description
Learn how to perform research using video sources with these fun activities. Using their relevant prior knowledge of how to find video clips, students will learn how to use videos as effective research tools. With tips that are relevant across multiple academic disciplines, this book encourages students to incorporate visual elements into their project research, rather than only text-based sources.Additional text features and search tools, including...
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