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It's the slam-bang conclusion of the first Chronos Commandos miniseries, as the Sarge and his Nazi nemesis, Richter, beat the crap outta each other for the stolen Chronosphere core – and only one of them is making it home!
Plus, there's still the safety of Time, Space and the Universe to worry about, as two Einsteins grapple to fix an overheating time reactor – and the laws of Causality – before reality itself collapses! Will
...Nazi saboteurs have overrun Chronos Command, and made off with a Chronosphere core – a priceless piece of Allied technology that could change the course of the Time War!
Can Sarge, his cracked squad depleted after the white-knuckle events of #1, mount a daring recovery mission into the past with a unit of rookies? You'd better hope so – because all of history rides on the outcome!
It's fully painted high-octane pulp action, just
...Trapped in the past, surrounded by starving velociraptors, and liberally daubed in blood, the Sarge and his squad are in their tightest spot yet!
But there's no time to linger on their slim chance of escape – they're sharing the Cretaceous with the Nazi time crew who've stolen an Allied Chronosphere – a piece of tech that could tilt the Time War in the Nazis' favour! It's up to the Sarge to take it back – or die trying!
Pulse-pounding
...When the Allies and Nazis develop time-diving technology that could see the Second World War derailed by creatures from the Cretaceous, only the Sarge and his band of misfit soldiers can save the future – by saving history! Dinosaurs! Giant Crocodiles! Albert Einstein with a machinegun! All that barely scratches the surface of the first issue of this astounding, fully-painted pulp spectacular!
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